Rotate the cube cluster, find exposed objects and clear matching triples.
Cube Tap Match is a complete Unity 6 triple-match puzzle template with editable 3D layouts, tray-based matching, frozen and linked objects, timed boards, solver guidance and procedural level generation.
Complete puzzle gameplay
Drag to rotate the cluster, tap an available cube and manage the limited collection tray. Three identical objects clear automatically. Frozen cubes, linked objects, visibility rules and time limits create varied challenges.
25 included levels and authoring tools
The package includes 25 ready-to-play levels, portrait and landscape scenes, a visual level editor, validation tools, seeded procedural generation and difficulty controls.
Four gameplay helpers
Undo, Magnet, Shuffle and Extra Slot are fully integrated with charges, unlocks, first-use guidance and rewarded-flow hooks.
Mobile-ready systems
Local progression, saves, settings, audio, tutorials and developer controls are included. The bundled HyperCasual LiveOps Kit supplies reusable advertising, purchase, reward, engagement and publishing foundations. The shipped build uses clearly labelled simulated ads; production providers require your own SDK and identifiers.
Full editable source
Complete C# game source, level data, editor tooling, URP settings and required runtime systems are included. The buyer package supports Unity 6000.0.62f1, URP 17.0.4, uGUI 2.0.0 and Input System 1.14.2.
Detailed buyer documentation
Offline HTML and PDF manuals cover installation, exact source paths, interface colours, visible text, artwork, level editing, generation, providers, Android release/signing, WebGL hosting and troubleshooting.
Requirements
- Unity 6000.0.62f1
- Universal Render Pipeline 17.0.4
- Unity UI 2.0.0
- Input System 1.14.2
- Set Active Input Handling to Both
- Android Build Support for Android output; WebGL Build Support for browser output
- Production advertising requires separately installing and configuring your chosen provider SDK
Instructions
Quick start
- Extract the main ZIP and open the included documentation.
- Create a Unity 6000.0.62f1 URP project and import CubeTap-1.0.0.unitypackage.
- Set Active Input Handling to Both.
- Assign CubeTap_URP.asset in Project Settings → Graphics and the active Quality level.
- Open Assets/SatisVizionCubeTap/Games/CubeTap/Scenes/CubeTap_Mobile.unity for portrait or CubeTap_WebGL.unity for landscape.
- Press Play.
Customization: the included manual identifies the exact files and lines for interface colours, menu/HUD/tutorial text, artwork, helpers and level data.
Release: follow the Android section for app name, application ID, icons, splash, provider setup, production signing and AAB/APK builds. The WebGL section covers clean builds, hosting, compression and browser verification.