Back to Home

    Seller Agreement

    Version 1.0 · effective 27 September 2026

    In short: you are responsible for what you sell, you license it to buyers through us, we decide what stays on the marketplace, and we may change the commercial terms for future sales with 15 days' notice. The full terms follow.

    1. The parties and how you accept

    This Seller Agreement is a binding contract between HyperCodeStore (Farkas Ronald Zoltán, egyéni vállalkozó (sole trader), registration no. 62365844, tax no. 92085741-1-38, EU VAT HU92085741, Gábor Áron utca 8, 9730 Kőszeg, Hungary; "we", "us") and you, the person or company that sells on hyper-code-store.com ("you", the "Seller").

    You accept it by ticking the box before you publish a listing. If you do not accept it, you may not sell on HyperCodeStore. If you accept for a company, you confirm that you may bind it. You must be at least 18. The Terms of Service, the IP & Takedown Policy and the Refund Policy also apply to you; if they conflict with this Agreement, this Agreement prevails for your relationship with us as a Seller.

    2. What HyperCodeStore does, and what it does not do

    HyperCodeStore is a marketplace for Unity projects, source code, templates, editor tools and related files ("Assets"). You appoint us, non-exclusively, to display your Assets and to conclude licences for them with buyers in your name and on your behalf.

    The licence to use an Asset is a contract between you, as the Licensor, and the buyer, on the terms of the HyperCodeStore Buyer Licence, unless we agree otherwise in writing. We are not a party to that licence and have no liability under it. You are solely responsible, to buyers and to us, for your Assets and their content, including any infringement of intellectual property rights, even though buyers pay HyperCodeStore.

    We collect the payment, issue the invoice and handle VAT on the sale as the law requires of a marketplace. A buyer's payment to us settles the buyer's payment obligation for your Asset. Assets are licensed, not sold.

    You may sell the same Assets elsewhere; there is no exclusivity.

    3. Your promises about your Assets

    For every Asset you upload, and for as long as it is listed, you confirm and guarantee that:

    • you created it, or you own or hold licences to all the rights needed to license it to buyers under the Buyer Licence, including source code, art, audio, fonts, names and logos;
    • any third-party material in it (plugins, models, sounds, SDKs, open-source code) may lawfully be redistributed in it under its own licence; you list anything buyers must obtain separately and include the required notices;
    • it does not infringe anyone's copyright, trademark, design, trade secret, privacy or publicity rights, and it is not a copy or reskin of someone else's game or asset that you have no rights to;
    • the listing (title, description, images, videos, demos, compatibility) is accurate and shows the Asset itself;
    • it contains no malware, hidden data collection, or code that works against the buyer;
    • if it processes personal data, you disclose that and comply with data-protection law;
    • the information in your seller profile, including whether you sell as a business (trader) or as a private individual, and your payout and tax details, is accurate and kept up to date.

    You are solely responsible for your Assets and for the consequences of distributing them, including any loss or damage we or anyone else suffers because a promise in this section is untrue.

    4. Our review is not a clearance

    We may review Assets before and after they go live, for quality and technical reasons (see how we review listings). We have no obligation to monitor Assets or to verify your rights, and approving a listing does not mean we have checked or confirmed that you own it or may sell it.

    5. Licences you give us

    You grant us a non-exclusive, worldwide, royalty-free licence to store, copy, host and distribute your Assets to buyers; to display, reproduce and adapt their names, descriptions, images, videos and demos and your seller name and logo; and to use them to operate and promote the marketplace and your Assets, including in ads, social media posts, emails and product feeds. This licence lasts while your Assets are listed and afterwards as far as needed under section 13. We get no ownership of your Assets.

    We may make technical changes needed to host, present or deliver an Asset (for example resize images, correct the category or re-package a download). We do not change your code.

    6. Removal, restriction and suspension

    We decide what is sold on HyperCodeStore. We may, at any time and at our discretion, reject a listing; remove, hide, delist or reclassify an Asset; restrict its downloads; limit its visibility; or suspend or bar a Seller, including where an Asset or its use:

    • infringes or is alleged to infringe anyone's rights, or is the subject of a notice;
    • is illegal, or is covered by a court or authority order;
    • breaks this Agreement, the Terms of Service or our content rules;
    • contains malware or harms buyers, other users or our systems;
    • could expose us to legal liability or harm our reputation;
    • is of insufficient quality, or does not fit the marketplace.

    We may also remove any Asset for any other reason. When we restrict, remove or suspend, we tell you the reasons (by email and in Dashboard → Legal notices, or in the review message). Where the law requires notice before we end our relationship with you as a business seller without cause, we give you 30 days' notice.

    An Asset removed after an intellectual property or legal notice is locked while the case is open: you cannot re-publish, resubmit or delete it. You can respond with a counter-notice as described in the IP & Takedown Policy. Each listing removed after a valid notice counts as a strike; we suspend repeat infringers (after a warning: 30, then 60, then 90 days) and close their accounts in appropriate circumstances.

    You may remove your own Assets from sale at any time. If you do so because of an infringement allegation or a legal problem, tell us, and section 9 applies.

    7. Your contact details go to rights owners

    You agree that we may give your name, postal address, email and phone number to anyone who reasonably claims that your Asset infringes their rights, and that we forward your counter-notice, including those details, to them, so that they can pursue the matter with you directly. Disputes about rights are between you and the rights owner.

    8. Money: revenue share, payouts and our right to change them

    Your share. For each paid sale of your Asset you receive the revenue share shown for your tier on the For Sellers page at the time of the sale (currently 70% at the Standard tier, rising to 85%), or a different share we have agreed with you in writing. The share is calculated on the price the buyer paid for your Asset after your own discounts and coupons, excluding VAT. Discounts and store credit funded by HyperCodeStore (for example our referral programme) do not reduce your share.

    We may change the revenue share, tiers, fees, minimum prices, payout minimum, payout methods and payout schedule at any time. A change applies to sales made after it takes effect, never to sales already made. We announce it by email and in your dashboard at least 15 days before it takes effect, unless a law or authority requires a faster change. If you do not accept a change, you can remove your listings before it takes effect; continuing to sell after that date means you accept it.

    Payouts. We pay monthly, by PayPal or bank transfer to the details in your profile, once your available balance reaches the payout minimum (currently USD 50); smaller balances carry over. You bear your own receiving fees. Our records are the basis for calculating your share and balance.

    Holding back and deductions. We may hold payouts until you give us the payout, identity and tax information we reasonably need; while we investigate suspected fraud or abuse; and, while an intellectual property case about your Asset is open, up to the amount at risk. We may deduct from your current or future balance: refunds we give buyers of your Assets; chargebacks and their fees; amounts under section 9; and amounts we pay or lose because a promise in section 3 was untrue. If your balance is not enough, you must repay on request.

    Taxes. You are responsible for your own income tax and social contributions and for any invoice or statement the law requires you to give us for your share. We may withhold amounts the law requires us to withhold.

    9. Refunds and IP removals

    Buyers can get refunds under our Refund Policy and consumer law. You authorise us to decide and pay refunds on your behalf; a refund ends the buyer's licence to that Asset.

    If an Asset is removed because it infringes or is alleged to infringe someone's rights, is illegal, or is defective or malicious, buyers who bought it in the 28 days before the removal may ask for a full refund. That refund, including our platform fee, is charged to your balance.

    10. Support and updates

    You support your Assets and answer buyers' questions within a reasonable time. Updates of a listed Asset are free for buyers who already licensed it.

    11. You protect us (indemnity)

    You will defend and indemnify HyperCodeStore against third-party claims, and the resulting losses, damages, fines and reasonable legal costs, that arise from your Assets infringing anyone's rights, from a breach of your promises in section 3 or of our content rules, or from your taxes. We will tell you promptly about such a claim, let you take part in the defence, and not settle it at your expense without your consent, which you will not unreasonably withhold.

    12. Ranking and visibility

    Listings are ordered by relevance to the search, category, recency, sales, ratings, whether an Asset is on sale, and editorial picks. We decide placement, featured slots and promotions at our discretion and do not accept payment for ranking. We do not promise any level of sales, visibility or traffic.

    13. Buyers after removal or termination

    Buyers who licensed an Asset keep their licence after it is removed or this Agreement ends. They may keep downloading it, except where we block downloads after a removal for infringement or legal reasons. After this Agreement ends we stop offering your Assets to new buyers, but we may keep copies to serve existing buyers and to keep records.

    14. Liability

    We provide the marketplace "as is" and do not promise that it is always available or error-free. We are not responsible for piracy or other unauthorised use of your Assets outside HyperCodeStore.

    To the extent the law allows, our total liability to you under this Agreement is limited to the fees we kept from sales of your Assets in the 6 months before the claim, and we are not liable for lost profits or indirect loss. Nothing limits liability for intent, gross negligence, or harm to life, body or health, or any liability that cannot be limited by law.

    15. Changes to this Agreement

    We may change this Agreement at any time. We tell you by email and in your dashboard at least 15 days before a change takes effect, unless a law or authority requires a faster change or the change is needed to address fraud, malware or a security risk. If you do not agree, you may end this Agreement before the change applies; publishing or keeping listings after that date means you accept it. The version you accepted, and when, is recorded with your account.

    16. Ending this Agreement

    You may end this Agreement at any time by removing your listings and telling us. We may end it with 30 days' notice, or immediately under section 6 or for a serious or repeated breach. Sections 3, 7, 8 (holding back and deductions), 9, 11, 13 and 14 continue after it ends.

    17. Complaints, law and courts

    Send complaints about how we apply this Agreement to [email protected]. A person reviews every complaint and replies with reasons.

    Hungarian law applies. The courts competent for our seat decide disputes, except where mandatory law gives you the right to sue elsewhere. If you sell as a private individual (not as a business), the mandatory protections of the law that applies to you are not affected.

    18. Personal data and final terms

    We process your data as described in the Privacy Policy, including sharing it under section 7 and with payment providers for payouts.

    This Agreement and the documents it refers to are the whole agreement about selling on HyperCodeStore. If a court finds a provision invalid, the rest remains valid. Not enforcing a right is not a waiver of it. We may transfer this Agreement to a successor of the business; you may not transfer it without our written consent. The English text prevails.