DataForge Lite - ScriptableObject Spreadsheet – Unity Tool

    Version 1.0.0

    DataForge Lite - ScriptableObject Spreadsheet
    1/6

    Compatibility

    Unity version
    6000.0 or newer
    Built in Unity 6
    Render pipelines
    URP
    HDRP
    Built-in

    Description

    All your ScriptableObjects of a type in one editable grid — every asset a row, every field a column. Edit inline with full Undo, plus live search, sort and column tools. Free, no dependencies.

    🖥️ Core

    • Spreadsheet Editor Window: Dockable, resizable, paginated; one row per asset, one column per serialized field.
    • Access: Opens via Window → DataForge → Open DataForge (shortcut Ctrl+Alt+Shift+D).
    • Serialization: Edits write through Unity serialization with full Undo — identical behavior to the Inspector.
    • Grid Tools: Frozen header row, live search/filter, click-to-sort, per-column show/hide, read-only column lock.
    • Visuals & Session: Optional asset-preview thumbnails for object-reference cells. Recent-types quick list (last 5) and session restore (last type, search, page, scroll position, active cell).

    ✏️ Editing

    • Inline Edits: Inline cell editing using Unity's native property drawers.
    • Clipboard: Copy and single-cell paste within the grid.

    🗂️ Supported Field Types

    • int, float, string, bool, enum
    • LayerMask
    • Vector2, Vector3, Vector4
    • Color, Gradient
    • AnimationCurve
    • Any UnityEngine.Object reference

    🎮 Included

    • Assets: Sample RPG-style ScriptableObjects (weapons, enemies, items).
    • Onboarding: Interactive demo scene and a welcome guide shown on first open.

    ⚙️ Requirements & Compatibility

    • Unity Version: Unity 2021.3 LTS or newer (including Unity 6).
    • Render Pipelines: All pipelines — Built-in, URP, HDRP.
    • Performance: Editor-only — no impact on player build size or runtime.
    • Dependencies: None.
    • Source: Full C# source included.

    No more clicking through assets one at a time in the Inspector. 


    Note: This is the Free version of the Full DataForge


    DataForge LITE puts every ScriptableObject of a type into a single editable grid — pick a type like WeaponData, EnemyData or ItemData, and every asset becomes a row, every serialized field a column.


    It's the free edition of DataForge: the core spreadsheet view and inline editing, offline, with nothing to install. Every change writes straight to the real .asset file with full Undo — exactly like editing in the Inspector, just all in one place.


    View Online Documentation 


    Comparison


    ✅ Free — Included in this Package

    • Spreadsheet Grid — Every asset of a type as a row, every field a column.
    • Inline Editing — Edit the real assets directly with full Undo across all serialized field types.
    • Grid Tools — Live search, sort, show/hide columns, and a read-only column lock.
    • Smart Workflow — Copy & single-cell paste, asset previews, pagination, and session restore.
    • Out of the Box — Sample data + interactive demo, full C# source included, and no dependencies.

    🔒 Paid / Full Version Only

    • Advanced Editing — Bulk / multi-edit, Batch Create, and Scratch Pad.
    • Data Management — Formulas, validation rules, and change history tracking.
    • Visuals & Exports — Conditional formatting, import & export (CSV / TSV / JSON), and live Google Sheets sync.


    📊 Why DataForge LITE?

    • 📊 Spreadsheet View — A dockable, resizable grid where rows are your assets and columns are their fields. Frozen header, pagination, optional asset thumbnails, and a recent-types list so you can hop back to what you were working on. It also remembers your last type, search, page and selected cell between sessions.
    • ✏️ Inline Editing — Click a cell and type. Edits use Unity's own property drawers, so colors, curves, gradients, enums and object references all behave the way they do in the Inspector. Lock a column read-only when you don't want to touch it by accident.
    • 🔍 Find & Focus — Live search across asset names and cell values, click a header to sort, and show/hide columns to focus on the fields you actually care about — handy once a type has a lot of fields.
    • 📋 Copy & Paste — Copy cells and paste single values right in the grid.
    • 🎮 Sample Data Included — Comes with ready-to-poke-at RPG-style ScriptableObjects (weapons, enemies, items) and a short interactive demo, so you can get a feel for it in a couple of minutes.

    🚀 How It Works

    1. Open Window → DataForge → Open DataForge (Ctrl+Alt+Shift+D).
    2. Pick a ScriptableObject type from the toolbar — every asset of that type loads as a row.
    3. Click any cell and edit. Search, sort and hide columns to find what you need.
    4. Changes save to the real assets, with full Undo.

    🧩 Practical Notes

    • Free & Offline — Free, and yours to keep — no account, no subscription. Works offline; nothing phones home.
    • Zero Runtime Footprint — Editor-only: every script lives in an Editor folder and is stripped from your player builds. No impact on player build size.
    • No Dependencies — Import and open with full C# source included.
    • Compatibility — Works with all render pipelines (Built-in, URP, HDRP). Requires Unity 2021.3 LTS or newer, including Unity 6.

    📧 Support

    Questions, bugs or ideas?

    [email protected] - usually a reply within a day or two.

    🖥️ Core

    • Spreadsheet Editor Window: Dockable, resizable, paginated; one row per asset, one column per serialized field.
    • Access: Opens via Window → DataForge → Open DataForge (shortcut Ctrl+Alt+Shift+D).
    • Serialization: Edits write through Unity serialization with full Undo — identical behavior to the Inspector.
    • Grid Tools: Frozen header row, live search/filter, click-to-sort, per-column show/hide, read-only column lock.
    • Visuals & Session: Optional asset-preview thumbnails for object-reference cells. Recent-types quick list (last 5) and session restore (last type, search, page, scroll position, active cell).

    ✏️ Editing

    • Inline Edits: Inline cell editing using Unity's native property drawers.
    • Clipboard: Copy and single-cell paste within the grid.

    🗂️ Supported Field Types

    • int, float, string, bool, enum
    • LayerMask
    • Vector2, Vector3, Vector4
    • Color, Gradient
    • AnimationCurve
    • Any UnityEngine.Object reference

    🎮 Included

    • Assets: Sample RPG-style ScriptableObjects (weapons, enemies, items).
    • Onboarding: Interactive demo scene and a welcome guide shown on first open.

    ⚙️ Requirements & Compatibility

    • Unity Version: Unity 2021.3 LTS or newer (including Unity 6).
    • Render Pipelines: All pipelines — Built-in, URP, HDRP.
    • Performance: Editor-only — no impact on player build size or runtime.
    • Dependencies: None.
    • Source: Full C# source included.

    DataForge Lite - ScriptableObject Spreadsheet

    Version 1.0.0

    Free
    $0

    Free for life. All you need is a free account.

    Single-project licence, full C# source.

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    Ragendom

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