10 HyperCasual Games Bundle 3 | Puzzle Game Templates – Unity Hypercasual Game Source Code

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    Description

    🎮 HyperCasual Games Pack #3 – 10 Mobile Puzzle Game Templates (Games #21–#30)

    Modular Puzzle & Arcade Templates for Unity | Level Editors Included


    HyperCasual Games Bundle #3 contains 10 fully functional mobile puzzle and arcade game templates built on the HyperCasual Game Engine core architecture.


    Each game is a self-contained module with game logic, UI integration, custom level editors, and example levels — ready to customize, reskin, and expand.


    This bundle features advanced mechanics including 3D gameplay, sand physics simulation, conveyor systems, and grid-based pathfinding puzzles.


    🕹️ Play demo: Browser Demo | Android Demo


    This bundle is part of the HyperCasual Game Engine – check out the full engine with 25+

    games:


    👉 Save Money (Bigger Bundle): HyperCasual Game Engine


    Ads Are NOT Included


    🕹️ 10 Game Templates Included

    • #21 Cat Block Slide: Timed sliding-block merge puzzle with wall obstacles.
    • #22 Sorty Cars: Parking-slot car color-sorting puzzle with queue mechanics.
    • #23 Foodie Sort: Turn-based food-sorting puzzle with 23 food types.
    • #24 FitBlast: Pedestal shape-fitting puzzle with 14 block shapes and color clears.
    • #25 Slide Block: Drop-and-chain color puzzle with BFS chain clears and wildcard tiles.
    • #26 Parking Slot Match: Conveyor-based car color-matching into parking lines.
    • #27 Color Tile Flow: Tile routing puzzle with colored directional arrow paths.
    • #28 Color Pixel Crush: Dual-grid cannon puzzle with ammo-limited color-matching shots.
    • #29 Jig Sort: Block-sorting jigsaw with stacked column boxes and shape fitting.
    • #30 Charge Out Puzzle: Timed block-placement puzzle with conveyor delivery and fill areas.

    🛠️ What's Included

    ✅ 10 complete game modules with scripts, prefabs, and example levels

    ✅ Custom Unity Editor Windows for level creation (per game)

    ✅ Shared core systems — Audio, UI, Camera, Level Management, Animations

    ✅ Data-driven levels using JSON and ScriptableObjects

    ✅ Clean, namespace-isolated C# code (no third-party dependencies)

    ✅ Mobile-ready for Android & iOS


    🧩 Core Architecture

    The bundle is built on a modular, extensible core:

    - Singleton Managers for centralized game state and audio control

    - Data-Driven Levels separating design from logic

    - Namespace Isolation (HypercasualGameEngine) to prevent script conflicts

    - Lightweight animation system (Position, Scale, Rotation tweens) with zero external dependencies

    - Plug-and-play Win/Lose UI panel system


    💡 Who Is This For?

    - Hypercasual & mobile game developers

    - Indie studios & solo devs

    - Rapid prototyping & game jam participants

    - Developers learning Unity custom editor tooling

    - Teams building reskinnable puzzle games


    📄 Documentation & Support

    View Online Documentation


    📩 Support: [email protected]

    Responses within 24–48 hours. Please include your order number for faster assistance.

    • Modular hypercasual game engine with scalable architecture
    • 10 complete, playable game templates included
    • Designed for rapid prototyping, reskinning, and expansion
    • Custom editor tools for fast and intuitive level creation
    • Data-driven level systems (JSON & asset-based workflows)
    • Shared core systems for audio, UI flow, camera, and level management
    • Clean separation between core systems and game-specific logic
    • Plug-and-play game modules with minimal setup
    • Mobile-optimized gameplay flow and performance-friendly design
    • Easily extendable to add new mechanics or game types
    • Built for hypercasual, puzzle, arcade, and jam-style games
    • Well-structured project layout for long-term maintenance
    • Includes detailed documentation and usage examples

    10 HyperCasual Games Bundle 3 | Puzzle Game Templates

    Version 1.0

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